Aug 15, 2006, 07:47 PM // 19:47
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#1
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Ascalonian Squire
Join Date: Jul 2006
Guild: Crazy Big
Profession: E/Mo
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Kanaaii FTW !
OMG we are totally OWNING Luxons ! Go kurzick !
And why would i be ban for this ?
Btw ... are they gonna patch the "glitch" in this map ?
Last edited by Frank Ew; Aug 15, 2006 at 08:14 PM // 20:14..
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Aug 15, 2006, 07:53 PM // 19:53
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#2
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Banned
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Ban and thread deletion.
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Aug 15, 2006, 07:53 PM // 19:53
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#3
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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........
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Aug 15, 2006, 08:25 PM // 20:25
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#4
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Grotto Attendant
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
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LOL this is crap, my alliance owns A.mines, i dnt wanna looose it nooo!!!!! Anet do something
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Aug 15, 2006, 08:37 PM // 20:37
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#5
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Lion's Arch Merchant
Join Date: Apr 2006
Location: The Netherlands
Guild: Lightning Strikes Twice
Profession: Mo/
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Crappy topic and that map definately needs a fix... Maybe gates that fully encloses (us) kurzick?
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Aug 15, 2006, 08:41 PM // 20:41
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#6
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has 3 pips of HP regen.
Join Date: Aug 2006
Guild: The Objective Is More [Cash]
Profession: W/
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13-game winning streak on Luxon, most with a 200-point lead or higher at game end, one by countout at 53-500. How they are gaining territory, I do not know. Heard some EOE/saccer squads griefed the crap out of Keys.
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Aug 15, 2006, 08:50 PM // 20:50
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#7
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Academy Page
Join Date: Jul 2005
Location: Washington St.
Guild: Final Fear (FeaR)
Profession: R/E
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What is the glitch you refer to?
I just did four battles here. Won two, lost two and I have to say I do NOT see how this map favors Luxons like it is supposed to. Kurziks have the ability to Cap three spawn points before the gates even open so from the get go, they have the upper hand! It is also MUCH easier for the kurziks to control the outside 5 points than it is for the luxons to control them because we spawn inside the fort and have a much larger distance to travel. This map is HOSED!
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Aug 15, 2006, 08:50 PM // 20:50
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#8
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Ascalonian Squire
Join Date: Jul 2006
Guild: Crazy Big
Profession: E/Mo
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Quote:
Originally Posted by Riotgear
13-game winning streak on Luxon, most with a 200-point lead or higher at game end, one by countout at 53-500. How they are gaining territory, I do not know. Heard some EOE/saccer squads griefed the crap out of Keys.
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Weird cause we won 2 by countdown and 5 in a row ... so lol
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Aug 15, 2006, 09:32 PM // 21:32
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#9
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Frost Gate Guardian
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Nice to see a new map.
I hope they fix the map though, so kurzicks can't cap the north equipment station during the countdown to start.
Here are the new borders:
and a picture from the canyon:
(click the thumbnails for larger pictures)
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Aug 15, 2006, 09:40 PM // 21:40
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#10
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Quote:
Originally Posted by Frank Ew
OMG we are totally OWNING Luxons ! Go kurzick !
And why would i be ban for this ?
Btw ... are they gonna patch the "glitch" in this map ?
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My god some people are sad. very pathetic of you. Goodbye...moron.
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Aug 15, 2006, 09:47 PM // 21:47
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#11
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Academy Page
Join Date: Jul 2005
Location: Washington St.
Guild: Final Fear (FeaR)
Profession: R/E
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Ok, I just lost three in a row now. This is totally BS and ANET needs to fix this.
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Aug 15, 2006, 09:52 PM // 21:52
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#12
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Re:tired
Join Date: Nov 2005
Profession: W/
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Report it to Anet.
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